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AI Insights · Timothy · October 2024

Top 5 Play To Earn Games on Android in South America Q3 2024

Discover the performance trends of the top 5 Play To Earn games on Android in South America during Q3 2024, with insights on downloads, revenue, and active users.

Top 5 Play To Earn Games on Android in South America Q3 2024

During the third quarter of 2024, the Play To Earn gaming sector on Android in South America showcased a variety of trends and performances among the top five applications. These insights, sourced from Sensor Tower, reveal interesting patterns in weekly downloads, revenue, and active user engagement.

Alice's Tile Story: Garden by SON DEV saw a remarkable growth in its weekly revenue, which started at a modest $1 and surged to about $2.6K by the end of September. The weekly downloads followed a similar pattern, peaking at roughly 78K in early August, before settling around 16.8K by the end of the quarter. Active users mirrored this trend, starting at 1.4K and reaching an impressive peak of over 114K in mid-August, before stabilizing at around 85K.

PokerStars: Texas Holdem Games from Stars Mobile Limited experienced a decline in weekly revenue, which ceased altogether from mid-August onwards. Despite this, weekly downloads remained relatively stable, fluctuating between 1.8K and 2.3K throughout the quarter. The app maintained a consistent base of active users, averaging around 13K to 15K.

GAMEE Prizes: Real Money Games showed a steady weekly download rate, ranging from about 10K to 14K. Revenue figures were modest, with weekly earnings hovering around $20, except for a slight dip to $6 at the end of September. Active user numbers were consistently high, staying above 100K, although there was a gradual decline from 121K to 106K over the quarter.

Tropical Crush: Match To Win exhibited fluctuating download numbers, starting at 4.6K and increasing to over 10K by mid-September. Revenue was minimal, with occasional small spikes, while active users rose from 51K to 60K, indicating a growing engagement despite low revenue.

Lastly, Big Sports consistently maintained active user numbers above 160K, peaking at nearly 195K by the quarter's end. Download numbers varied, generally staying between 4K and 8K. Revenue generation was sporadic and minimal, with occasional weeks showing small earnings.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024